Top 22 Off Page SEO Tools

1). Community Creation in Social Networking Sites
The most popular social networking sites like Orkut, Myspace, Facebook, Linked In, Ecademy, etc., and create a profile of your own. By doing this you can extend your network online.
2). Blog Creation & Blogging
Blog is the most powerful ways to promote your site business/company etc. promote your blog with blog directory..
3). Forum Postings
Create online forum discussion, and start a discussion or share topics with your friends.
4). Search Engine Submission
Submit your website to most popular search engines like Google, Yahoo, MSN, Altavista, Alexa, Lycos, Excite, etc .. Its Free..!
5). Directory Submission
Submit your websites to the top most directories like DMOZ, Yahoo Directory, ZoomInfo, One Mission, Pegasus, etc..! Its the powerfull way of site promotion..!
6). Social Bookmarking
Social Bookmarking is yet another powerful way of promoting your website. Creat a bookmark in different Bookmarking site. Like Digg, Delicious, StumbleUpon, Propeller, etc.
7). Link Exchange
Exchange links with service-related websites. that can help increase your link popularity, Its the major part of search engine ranking.
8). Link Baiting
You have copied/published another website's content in your blog/website. Don't forget to place their website link as a reference. his is another way to increase your link popularity.

9). Cross-Linking
This increases your internal link popularity ..!
10). Photo Sharing
Share your web site photos, product, Etc.
The major photo sharing sites like Flickr, Picasa, Photo Bucket, Picli, etc.11). Video Promotions
Like with photo sharing, you can publish/share your product videos, expert opinions, and reviews of your product and make them public in YouTube, Metacafe, Dailymotion, etc.
12). Business Reviews
Write reviews about others businesses & ask your friends /client.
13). Local Listings & Yellow Pages

14). Article Submission
15). Press Release Promotion
16). Classifieds Submission
17). Social Shopping Network
If you own an e-commerce website, this is a good strategy for advertising and easily branding your products for free. Submit your products to Google Product Search, Yahoo Online Shopping, MSN Online Shopping, and other major social shopping network sites.
18). Answers
19). Document Sharing
20) CSS, W3C & RSS Directories Submission
21). Widget / Gadget Development
22. PPC Ad Campaign
When none of the above strategies work for you, go for a PPC ad campaign with your targeted keywords. Remember that you have to pay to drive more traffic towards your website through PPC...!

Top 10 video games

1. Half-Life (1998)
When it was first released in 1998, gamers knew that Half-Life was going to be a great game. At the time, however, we had no idea that it would change the first-person shooter genre forever. In an era when the world of shooters was dominated by online titles such as Quake II, Half-Life offered gamers an amazing story-based experience. Playing as Gordon Freeman, Half-Life felt more like taking the lead role in a well-written action movie. If not for Half-Life, one could say that we wouldn't have had other great story-based shooters, such as Medal of Honor and Call of Duty.
2. Starcraft (1998)
Often compared to the various Warcraft and Command and Conquer titles that preceded it, Starcraft had some pretty large anticipatory shoes to fill. While the debate raged as to whether Starcraft was the best real-time strategy (RTS) title up to that time, the fact remained that with Starcraft, Blizzard did a great job of sticking to the RTS formula that was heralded in by Warcraft and Command and Conquer. With a great multiplayer mode, Starcraft's single player (or campaign) mode was both long and compelling. Players could choose from one of three races: the insectlike Zerg, the interstellar "everymen" Terrans, and the high-tech Protoss. The gameplay itself was so addictive that players often played the game through three times just to experience it from the perspective of all three races.
3. The Sims (2000)
Released in 2000, The Sims, created by Maxis, took the gaming world by storm. Having experienced success with the various Sim City titles, The Sims was unique: rather than managing cities, players got to manage the lives of their onscreen counterparts--everything from bathroom breaks to waking up and going to work. While this sounds like torture to many of us, the game was extremely successful. Popular among women gamers, The Sims spawned a veritable deluge of offshoots.
4. Quake (1996)
One of the best-looking games ever to be released, Quake introduced us to true 3D gaming. In conjunction with the ascendance of graphics chip maker 3Dfx, with Quake, games became not only three-dimensional, their textures were also greatly improved. Gone were the days of hideous pixelated graphics and simple aim-and-shoot gameplay. In Quake, perspectives looked correct, nails from nail guns whizzed by your head, and the gameplay gave birth to the vaunted keyboard-and-mouse gaming combination that was needed to aim up, down, left, and right, all while moving your character forward and backward as well as strafing left or right. And let's not forget that with a soundtrack created specifically for the game by Trent Reznor from Nine Inch Nails, Quake also introduced us to the idea of mainstream artists making music for video games.
5. Madden NFL Football (immemorial)
Now, in its 17th year, the Madden NFL Football series is the king of all sports games. Not so much a game as a lifestyle, I don't think there's a man alive who hasn't played Madden. While each year has seen significant changes to the game, some years have been better than others. For instance, many critics seem to think that Madden 2005 is better than the recently released Madden 2006. That said, there's no doubt that Electronic Arts will experience success with Madden 2006. Additionally, the game's reach is so deep, before every Super Bowl, players are chosen from each team to compete in a game of Madden. Up until recently, the team whose player won the Madden game won the big game, too.
6. EverQuest (1999)
When you think of massive multiplayer online role-playing games (MMORPG), EverQuest shines as the king of the genre. Often referred to as "EverCrack," the game's addictive gameplay and extensive online community has led to people making a real-world living selling in-game artifacts on eBay and meeting on EverQuest servers and getting married in the real world.
7. Halo (2001)
Released in 2001, Halo had to be a lot of things. Not only did it have to be a good game (the Halo-hype machine was immense), it was also the flagship launch title for the recently released Xbox. In other words, Halo had to be compelling enough to get people to shell out $300 for an as-yet-unproven console. Fortunately for Microsoft, Halo was a success. Not only was it a genuinely fun game to play, fighting to save the world as the Master Chief, Halo did a great job of showing off the Xbox's technological capabilities.
8. Metal Gear Solid (1998)
At a time when all shooters were of the "grab a big gun and shoot the hell out of everything and everyone in the room" variety, Metal Gear Solid was a breath of fresh air. As the venerable Solid Snake, in Metal Gear Solid, players were required to use stealth to save the world from a group of terrorists that had gotten their hands on...uh...some weapons of mass destruction. Like many of the games in this list, leaks about the game were rampant and hype was through the roof. Fortunately, the game was so enjoyable that once the game was released, no one minded all the hype.
9. Grand Theft Auto III (2001)
When it first came out, Grand Theft Auto III (GTAIII) took the gaming world by storm. With open-ended environments that gave players a ton of freedom, you could enjoy the game without diving into its more shady aspects. But where's the fun in that? Unless you've been living in a cave, you already know that GTAIII is about stealing cars, killing people, sleeping with hookers, and many other things that make the Mature rating seem appropriate. While it's easy to get distracted by GTAIII's over-the-top sleaziness, the fact remains that the actual gameplay is actually fun.
10. The Legend of Zelda, Ocarina of Time (1998)
Originally released for the Nintendo 64 (N64), The Legend of Zelda, Ocarina of Time represents what a platformer is capable of being. With a ton of side missions, minigames, and compelling puzzle levels, Zelda has spawned a ton of sequels and a gang of copycats

Top 10 happiest countries in the world

Rank 1. Denmark (More about Denmark) Click Here
Rank 2. Switzerland (More about Switzerland) Click Here
Rank 3. Austria
(More about Austria) Click Here
Rank 4. Iceland
(More about Iceland) Click Here
Rank 5. Finland
(More about Finland) Click Here
Rank 6. Australia (More about Australia) Click Here
Rank 7. Sweden (More about Sweden) Click Here
Rank 8. Canada (More about Canada) Click Here
Rank 9. Guatemala (More about Guatemale) Click Here
Rank 10. Luxembourg (More about Luxembourg) Click Here

Top Ten Reasons You Should Quit Facebook


10. Facebook's Terms Of Service are completely one-sided
Let's start with the basics. Facebook's Terms Of Service state that not only do they own your data (section 2.1), but if you don't keep it up to date and accurate (section 4.6), they can terminate your account (section 14). You could argue that the terms are just protecting Facebook's interests, and are not in practice enforced, but in the context of their other activities, this defense is pretty weak. As you'll see, there's no reason to give them the benefit of the doubt. Essentially, they see their customers as unpaid employees for crowd-sourcing ad-targeting data.

9. Facebook's CEO has a documented history of unethical behavior
From the very beginning of Facebook's existence, there are questions about Zuckerberg's ethics. According to BusinessInsider.com, he used Facebook user data to guess email passwords and read personal email in order to discredit his rivals. These allegations, albeit unproven and somewhat dated, nonetheless raise troubling questions about the ethics of the CEO of the world's largest social network. They're particularly compelling given that Facebook chose to fork over $65M to settle a related lawsuit alleging that Zuckerberg had actually stolen the idea for Facebook.

8. Facebook has flat out declared war on privacy
Founder and CEO of Facebook, in defense of Facebook's privacy changes last January: "People have really gotten comfortable not only sharing more information and different kinds, but more openly and with more people. That social norm is just something that has evolved over time." More recently, in introducing the Open Graph API: "... the default is now social." Essentially, this means Facebook not only wants to know everything about you, and own that data, but to make it available to everybody. Which would not, by itself, necessarily be unethical, except that ...

7. Facebook is pulling a classic bait-and-switch
At the same time that they're telling developers how to access your data with new APIs, they are relatively quiet about explaining the implications of that to members. What this amounts to is a bait-and-switch. Facebook gets you to share information that you might not otherwise share, and then they make it publicly available. Since they are in the business of monetizing information about you for advertising purposes, this amounts to tricking their users into giving advertisers information about themselves. This is why Facebook is so much worse than Twitter in this regard: Twitter has made only the simplest (and thus, more credible) privacy claims and their customers know up front that all their tweets are public. It's also why the FTC is getting involved, and people are suing them (and winning).
Check out this excellent timeline from the EFF documenting the changes to Facebook's privacy policy.

6. Facebook is a bully
When Pete Warden demonstrated just how this bait-and-switch works (by crawling all the data that Facebook's privacy settings changes had inadvertently made public) they sued him. Keep in mind, this happened just before they announced the Open Graph API and stated that the "default is now social." So why sue an independent software developer and fledgling entrepreneur for making data publicly available when you're actually already planning to do that yourself? Their real agenda is pretty clear: they don't want their membership to know how much data is really available. It's one thing to talk to developers about how great all this sharing is going to be; quite another to actually see what that means in the form of files anyone can download and load into MatLab.

5. Even your private data is shared with applications
At this point, all your data is shared with applications that you install. Which means now you're not only trusting Facebook, but the application developers, too, many of whom are too small to worry much about keeping your data secure. And some of whom might be even more ethically challenged than Facebook. In practice, what this means is that all your data - all of it - must be effectively considered public, unless you simply never use any Facebook applications at all. Coupled with the OpenGraph API, you are no longer trusting Facebook, but the Facebook ecosystem.

4. Facebook is not technically competent enough to be trusted
Even if we weren't talking about ethical issues here, I can't trust Facebook's technical competence to make sure my data isn't hijacked. For example, their recent introduction of their "Like" button makes it rather easy for spammers to gain access to my feed and spam my social network. Or how about this gem for harvesting profile data? These are just the latest of a series of Keystone Kops mistakes, such as accidentally making users' profiles completely public, or the cross-site scripting hole that took them over two weeks to fix. They either don't care too much about your privacy or don't really have very good engineers, or perhaps both.

3. Facebook makes it incredibly difficult to truly delete your account
It's one thing to make data public or even mislead users about doing so; but where I really draw the line is that, once you decide you've had enough, it's pretty tricky to really delete your account. They make no promises about deleting your data and every application you've used may keep it as well. On top of that, account deletion is incredibly (and intentionally) confusing. When you go to your account settings, you're given an option to deactivate your account, which turns out not to be the same thing as deleting it. Deactivating means you can still be tagged in photos and be spammed by Facebook (you actually have to opt out of getting emails as part of the deactivation, an incredibly easy detail to overlook, since you think you're deleting your account). Finally, the moment you log back in, you're back like nothing ever happened! In fact, it's really not much different from not logging in for awhile. To actually delete your account, you have to find a link buried in the on-line help (by "buried" I mean it takes five clicks to get there). Or you can just click here. Basically, Facebook is trying to trick their users into allowing them to keep their data even after they've "deleted" their account.

2. Facebook doesn't (really) support the Open Web
The so-called Open Graph API is named so as to disguise its fundamentally closed nature. It's bad enough that the idea here is that we all pitch in and make it easier than ever to help Facebook collect more data about you. It's bad enough that most consumers will have no idea that this data is basically public. It's bad enough that they claim to own this data and are aiming to be the one source for accessing it. But then they are disingenuous enough to call it "open," when, in fact, it is completely proprietary to Facebook. You can't use this feature unless you're on Facebook. A truly open implementation would work with whichever social network we prefer, and it would look something like OpenLike. Similarly, they implement just enough of OpenID to claim they support it, while aggressively promoting a proprietary alternative, Facebook Connect.

1. The Facebook application itself sucks
Between the farms and the mafia wars and the "top news" and the myriad privacy settings and the annoying ads (with all that data about me, the best they can apparently do is promote dating sites, because, uh, I'm single) and the thousands upon thousands of crappy applications, Facebook is almost completely useless to me at this point. Yes, I could probably customize it better, but the navigation is ridiculous, so I don't bother. (And, yet, somehow, I can't even change colors or apply themes or do anything to make my page look personalized.) Let's not even get into how slowly your feed page loads. Basically, at this point, Facebook is more annoying than anything else.

Facebook is clearly determined to add every feature of every competing social network in an attempt to take over the Web (this is a never-ending quest that goes back to AOL and those damn CDs that were practically falling out of the sky). While Twitter isn't the most usable thing in the world, at least they've tried to stay focused and aren't trying to be everything to everyone.

I often hear people talking about Facebook as though they were some sort of monopoly or public trust. Well, they aren't. They owe us nothing. They can do whatever they want, within the bounds of the laws. (And keep in mind, even those criteria are pretty murky when it comes to social networking.) But that doesn't mean we have to actually put up with them. Furthermore, their long-term success is by no means guaranteed - have we all forgotten MySpace? Oh, right, we have. Regardless of the hype, the fact remains that Sergei Brin or Bill Gates or Warren Buffett could personally acquire a majority stake in Facebook without even straining their bank account. And Facebook's revenue remains more or less a rounding error for more established tech companies.